For example, one of the great contributions of the community is a small robot penguin that can blend in with the local fauna to get first-hand images and even take selfies with other organic multi-eyed penguins. Unknown Worlds A familiar but different dipĭuring the two years that the title has been in early access phase, the Unknown Worlds team has listened to the community, not only for bugs and errors but also for additions that match the initial idea of the project.
By involving the player in development and taking their feedback into account, we create a better game. This is how we built the original Subnautica. Thanks to the early access phase, players can see our plans, progress, successes and failures. Of course, the end of the plot can only be discovered by the players when the final version of the game comes out. All this is complemented by a magical and not at all intrusive soundtrack, which in a mysterious way does not interfere with the feeling of pressure of being a hundred meters below the surface of the sea, but rather complements it. This environmental narrative gives the aspect of survival an incentive that many titles in the genre tend to lack, and it is the plot progression of the Robin and Sam story. that we land and the beings that live in it. We are not going to enter the realm of surprises to avoid spoiling, but we want to emphasize that the satisfaction of being able to move a hundred meters more than in the last foray can mean discovering terrifying answers to questions that we had not dared to ask about the world in the world.
In addition to beautiful scenery both underwater and on the surface, Subnautica Below Zero brings players new creatures and technological tools. Although it is true that a vegan route would be very inefficient considering the circumstances in which Robin finds himself. We don’t have to kill creatures, but understand them, study them, and learn to live with them. The narrative, Robin’s search for Sam, the history of the planet and the surprises that we find on it, everything is implicitly told in the underwater and terrestrial environment that we progressively explore. We insist on mentioning the first title in the saga because we are facing a worthy successor to it. Of course, advancing the technology we have at our disposal will make navigating the uncharted lands of planet 4546B much more affordable, but like its namesake predecessor, Subnautica: Below Zero goes further. In other words, it is not only about getting through the day to day and improving the facilities of the base: there is a reason why we are there, a story to unravel and mysteries to solve. Like its predecessor installment, more than a survival title, Subnautica: Below Zero is an adventure in which we have to survive to discover the truth. We had the opportunity to speak to the development team and dive into the title first hand to bring you our impressions on this sub-zero adventure.
This and much more is Subnautica: Below Zero, the sequel to Subnautica that Unknown Worlds Entretaiment has shown us in its early access phase. We need to eat, we need to drink, and we need answers. Our breathing rising to the surface is the only sound besides a mysterious broadcast that seems anything but human.
A frozen wasteland in which we can only warm up by immersing ourselves in its cold waters.